Brief introduction of VR training room:

The perception VR virtual teaching training room is a virtual reality device as the content carrier, and the information will be shared in various terminals through the cloud system in the future classroom. Students can experience, edit, and share VR content in the VR training room.

Intellectual VR Virtual Teaching Practice Room--VR Teaching Experience Center

The composition of the VR training room system:

1. VR hardware includes Cave immersive system, HMD helmet system, AR augmented reality training platform, multimedia display system, HoloReal holographic table, etc.

1.Cave immersion system

Based on computer graphics, the high-resolution stereo projection display technology, multi-channel visual synchronization technology, three-dimensional computer graphics technology, sound technology, sensor technology, etc. are perfectly integrated to produce a three-dimensional stereoscopic projection screen A fully immersive virtual environment for multiple people.

Intellectual VR Virtual Teaching Practice Room--VR Teaching Experience Center

2.AR augmented reality training platform

The AR augmented reality training platform uses multiple AR smart glasses. The AR training system combines the most cutting-edge technology and uses AR, human-computer interaction, three-dimensional digital and other technical methods to achieve a mixed immersive experience between users and the real space. With teaching drills, scheme design, and exhibition display as the core values, it provides users with overall solutions such as virtual teaching, simulation exercises, decoration design, and exhibition hall display.

3. HoloReal holographic table

HoloReal holographic table is a combination of holographic visual image technology, 3D stereo display technology, six-degree-of-freedom optical motion tracking technology and aerial somatosensory interaction technology, which can bring viewers an immersive, accessible visual interaction experience and support Multi-person viewing at the same time, real-world human-computer interaction can be performed through peripherals such as handles, data gloves, and somatosensory.

Features of VR hardware equipment:

1. Three-dimensional display effect

2. Human-computer interaction

3. Super immersion

4. Can be shared by multiple people

5. Multi-channel fusion

2. VR software includes Z-sense cloud platform, content resource library, VR editor

1.Z-sense cloud platform

The Z-sense cloud platform contains a large number of teaching resources. The resource types include models, scenes, text, pictures, audio and video, executable VR interactive programs, and projects designed by the VR editor. It also supports local servers and network servers to meet the different teaching needs of campus LAN and Internet, and is equipped with stand-alone version and network version to meet the needs of different environments.

Intellectual VR Virtual Teaching Practice Room--VR Teaching Experience Center

3. VR content includes teaching content and display content

1. The form and purpose of VR content:

Object display

Scene roaming

Process simulation

Knowledge explanation

Artistic creation

Intellectual VR Virtual Teaching Practice Room--VR Teaching Experience Center

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